/*
** GameStatus class to hold the values of the status, and
** the status of the game.  This is pretty straight
** forward.
*/

class GameStatus
{
        // none of the bellow
    final static int NOTHING = 0;
    final static int TIE = 1;
    final static int XWON = 2;
    final static int OWON = 3;

    static int status;

    GameStatus()
    {
        status = NOTHING;
    }


}