/*
** GameStatus class to hold the values of the status, and
** the status of the game. This is pretty straight
** forward.
*/
class GameStatus
{
// none of the bellow
final static int NOTHING = 0;
final static int TIE = 1;
final static int XWON = 2;
final static int OWON = 3;
static int status;
GameStatus()
{
status = NOTHING;
}
}